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Pixel Shinobi Nine Demons Of Mamoru Download Direct

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About This Game Pixel Shinobi is a game in the genre of stealth and platforming with elements of RPG, in which the player plays as the Shinobi (Ninja). The player can gain experience when killing enemies and eventually be able to unlock more advanced ninjutsu. Going through the levels the player will collect the various ingredients in which he can craft weapons: shurikens, poisons, elixirs, grenades, mines, as well as the main weapon the Katana, Ninjato and Kusarigama. At the end of each level the player gains experience for the past level completed, the game utilizes a stealth mechanic in which hide and seek can be your best weapon of defense and offense. Being able to hide in the shadows and deliver crucial and critical blows to an enemy can also give you experience in the end. After each level the player will be returned back to their home village in which they are able to purchase weapons, items and more advanced ninjutsu in the game.StoryIn 1560 A.D - Japan’s last Shogunate lost full control over the realm causing an eventual explosion into a massive civil war with other provinces of the once mighty empire. Anarchy reigned through the country as the different clans waged an all-out bloody war for supremacy. One clan "Steel Claw" in particular led by their Daimyo (Military Leader) Mamoru Imai, began seeking the knowledge of old forbidden practices and worshiping dark entities in order to try and place a curse upon his enemies. Mamoru was soon to be infected by the spirit of a vindictive and very malevolent Samurai warlord. Through this infection, "Steel Claw" began a campaign of total chaos and hatred spreading vile darkness through the lands, infecting other nations along with it. The demonically possessed Daimyo allies himself with nine other powerful demons and forges a massive army born from hatred and fueled by blood. No one army can withstand him. All hope is on the detachment of the shinobi clan "Black Lotus", operations of sabotage only can weaken the power of Mamoru. The warlord must be assassinated or Japan will crumble into dust.FeaturesFast and Dynamic Gameplay10 Powerful Bosses With Unique AbilitiesDynamic Battles With Vivid AnimationsDismemberment and Gore StealthThe different types of enemies, that will require different battle tactics to defeat.Craft (more 200 Recipes)Lot of Perks and Abilities 1075eedd30 Title: Pixel Shinobi Nine demons of MamoruGenre: Action, Indie, Early AccessDeveloper:Ametist studioPublisher:Ametist studioRelease Date: 10 May, 2017 Pixel Shinobi Nine Demons Of Mamoru Download Direct pixel shinobi nine demons of mamoru скачать торрентом. pixel shinobi nine demons of mamoru skidrow. pixel shinobi nine demons of mamoru. pixel shinobi nine demons of mamoru free download. pixel shinobi nine demons of mamoru download. pixel shinobi nine demons of mamoru igg. pixel shinobi nine demons of mamoru review Pixel Shinobi is a solid platformer. It's hard and you'll die a lot, but it never feels cheap and it's consistently entertaining.The stealth mechanics are simple enough, and stealthy assassinations require some exact timing to pull off—exactly as it should be—which makes it feel extra rewarding when you slaughter everything without being seen. Tight controls and challenging AI make for excellent fights when you are seen, even against fairly basic enemies, and the bosses I've fought so far are tough and memorable. Gameplay is a clear 10/10. My complaints are minor, mostly related to translations so laughably poor it almost seems intentional. I would like to see labels and tooltips for crafting and inventory management, as well, because you can't tell what the hell anything does until you actually use it.Overall, this is a must-own for people who love ninja games, and I highly recommend it for everyone else. I bought it on sale and it feels like a bargain, and it's still in Early Access.. Terrible controls.. A bit lack of tutorial here and there,* unnecessarily “Dash” after the wall run,* you can't change weapon to “fist” at the beginning of the game in which make you loose your fist weapon very fast,* should have a “hiding” button,* "sepukku" does not even question "Are you sure?",* don't have a separate save mechanics so it won't erase your old save game,* you are not “Safe” even from a “Re-spawn” start or after a “checkpoint”,* items are to expensive so better try with “only skills”.Overall it's a nice "try" game =). Despite my little play time, i think the game is very cool and i will come back from time to time.. Not finished yet but .... WHAT A GAME ! Great game control and playability ! If you like stealth and 2D pixel grafics BUY IT ! YOU WILL LOVE IT !!. A lot of potential, but for me poor level design and small decisions in the way the character moves make it a no for me.. This game is shockingly well done. We see these pixel art games made by a lone developer very often these days, and most of them fall anywhere between atrocious and slightly passable, but Pixel Shinobi is the rare exception that has everything going for it.Tight Combat -- The combat in this game is refined, functional, and constantly expanding in its mechanics. You start with just a sword slash and a falling attack, but you can unlock abilities with skill points after every level. Further abilities include silent assasinations (where you must sneak up behind and enemy or drop on them from above to take them out silently); dashing sword slice, which can take out multiple enemies with a single swing from a running start; increase the number of swings in a combination; and more. All of the fighting mechanics feel tight and function properly.Stealth and Tough AI -- You can go rush into battles, but it's often best to take out enemies one by one without alerting them and their compatriots. You can crawl jump through tress and rooftops and crawl through grass to avoid enemy sightlines, but once they spot you, they will attack. If you're forced to engage in combat with an enemy, prevailing isn't a simple matter of pressing attack until he dies; one must block incoming strikes and time their own to ensure they aren't hit. Most games in this genre involve spamming the attack button every time an enemy is encountered, but this game provides variety and complexity by giving more diversity in combat and multiple options for approaching the enemy/level.Levels are Very Well-Designed -- In many pixel games involving platforming, the levels are created with little thought, an excellent example being the blind fall into a death trap. I never once encountered an area in which I was climbing platforms to a high location where I couldn't see the floor, only to fall off and end up dead. There are spike pits and such, but the level is always designed so you can't fall into them if they're not visible. I never felt that any of my deaths were cheap or unwarranted. The levels also provide for multiple approaches and entry points to building and bunkers, with plenty of loot to be found. A small map is also provided in the lower left corner, just detailed enough to give you an understanding of where you are and where you've been, but not so detailed that it ruins exploration.Great Music -- I can't say enough about the music, especially the dude playing a shamisen (the Japanese guitar-lookin instrument) in the town hub.Skill Tree, Crafting, and Items -- The game provides a skill tree. You gain experience points after beating each level, and the skill tree is not overly complicated. The skills are simple and it's easy to figure out what you do and don't want. There are many items in the game: smoke bombs, poison bombs, grenades, multiple types of shuriken, and many others. All types of bombs have both a delayed and immediate version. The only complaint I have about this game is the crafting system: unfortunately, the crafting system isn't explained and the items have no explanations until you've already obtained them and select them in your inventory. Still, this is not a big deal, as I never needed to craft anything but some health potiions. All weapon items can be found in loot boxes through exploration of the levels. Thanlfully, a fan has made a very comprehensive guide that explains all the items and how to craft them (as well as all other aspects of the game). Just go to the game's Steam page, click on guides, and access the guide titled "Basic Crafting and Tactics."Overall, I'm very impressed with this game, and I look forward to the developer's updates. Update: Alpha 0.5.8.6: Smooth camera 32 new achievements added Bug fix. Update: Alpha 0.8.1.0: Changed loot dropping-outAdded uppercutAdded new perk "Finish him" Fixed many bugs.[/ list]All news will be available in the group:https://www.facebook.com/PixelShinobi/https://vk.com/pixelshinobi. Update: Alpha 0.4.0.0: Fourth act The fourth boss New animation bosses deaths 2 new types of enemy (4 act) 5 new types of traps (4 act) 4 new music tracksAt the moment 20 levels and 4 bosses are available.All news can be found in the group:https://www.facebook.com/PixelShinobi/https://vk.com/pixelshinobi. Update: Alpha 0.1.6.0: All changes in Roguelike mode. Cancel the jump from the wall (The sit down key) After a push from the wall, you can strike or throw shuriken 9 new achievements Add new enemy, samurai in armor Cutscenes are added. In 2 act in the added keys, doors, prisoners, mines, partitions. Added a mini map.Bugs fixed Weapon mapping at the beginning of the level Fixed bug with the lighting of the sky in the 2nd act. Update: Alpha 0.8.0.0: Fifth Act. New objects. New types of enemies. Added game modes "Easy" and "Permadeath" 2 new music tracks. Reduced the amount of loot. Skills changed. Changed the order of skills. Damage to enemy katan reduced. Fixed many minor bugs.[/ list]Currently 25 levels and 4 bosses are available.All news will be available in the group:https://www.facebook.com/PixelShinobi/https://vk.com/pixelshinobi

 
 
 

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